![]() New to Mass Effect 3, however, is that disabling the Cloak before it wears off will reduce the cooldown of your powers, allowing the cloak to be turned on and off more frequently. Not only are you able to move around enemy lines undetected, but the next shot you take gets a considerable damage bonus. Powers Class Powers Tactical Cloak Main article: Tactical CloakĪs in Mass Effect 2, the Tactical Cloak is one of an Infiltrator's greatest assets. With the proper selection of skill upgrades the Infiltrator is still the best possible sniper in the game, as it was in Mass Effect and Mass Effect 2, dropping enemy after enemy with one shot apiece. Sticky Grenade can be quite useful if your aim and timing are good, and two ammo powers help give the Infiltrator some variety. Incinerate provides some help against armor. Sabotage temporarily disables enemies OR turns them against their allies (through the AI Hacking feature). Tactical Cloak lets an Infiltrator maneuver into position and set up attacks without enemy targeting. The Infiltrator uses its powers to create openings, which can be exploited by other powers or weapons.
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